2 minutes
ECOM7121 Digital and Network Economics

Network Effects
- function
- one way to create competitive “moats” in the digital world
 
 - categories
- direct network effects -> more searchers, better search
 - indirect network effects -> more apps, more smartphone buyers
 - cross-network effects -> more searchers, more advertisers (e.g., keywords monetize the “long tail” of advertising)
 - social network effects -> social influence & local effects
 - demand-side network effects -> exclusivity, dynamic pricing, limited access, keyword auctions
 
 - example

 - power laws
- n is the number of network links
 - tips: remember to multiply each link’s worth
 
 
PlentyofFish
- business model analysis
- itself
- free online dating site
 - runs website and writes the love doctor quiz
 
 - adsense
- Google Adsense Publisher Blogging for money
 - volunteers contribute to community
 - advertisers pay for access to community for related products
 
 - ad-based revenue
- PPC and keyword pricing
 - 70% to publisher and 30% to Google
 - money/week or money/year, low fixed costs
 
 
 - itself
 - canvas

 - social media monetization
- RPU - average revenue per user
 - CAC - cost to acquire a customer
 - LTV - lifetime value of user

 
 - what can drive the balance

 - summary
- PlentyofFish and “free online dating” changes the customer relationship to a “community platform”— with users contributing time and self-policing
 - PlentyofFish makes money on a free dating service through Google’s Adsense program
 - PlentyofFish is very profitable, and Google Adsense pays Marcus Fried $1M a month & costs are very low
 - we can calculate RPU—revenue per user—on a free or freemium service by taking $1M divided by monthly active users in the community
 - Lui Mama, the livestreaming Chinese pig farmer is also very profitable, but is “gift” not ad-supported
 
 
Updating Dating
- some examples - profile, matching, monetization
- Coffee meets Bagel - Facebook, bagels/beans
 - OKCupid - questionnaire, suggestions
 - Jiayuan – user data, proof of employment
 - Dating Ring - human & algorithmic matches
 - Hurry Date - 4 minute exchanges
 
 - monetization strategies
- user engagement vs high quality/seriousness
 - pros and cons of
- subscription
 - pay per message
 
 
 - summary
- major shift in past 20 years to online dating
 - younger adults have newer experience and expectations of mobile dating
 - Tinder gamified the industry by fun “swiping”
 - online dating is big in China
 - dating apps address key “market failure” issues and monetization differently
 
 
Additional Reading
ecom7121 dynamic digital capabilities digital and network economics network effects
367 Words
2020-11-17 11:10